Our organizer is very busy at the moment, therefore no news since 2 weeks. Now I am on keyboard to discover some secrets on Giana’s Return. You know the ARMIN cheat? Here we have one, too
See comments…
Our organizer is very busy at the moment, therefore no news since 2 weeks. Now I am on keyboard to discover some secrets on Giana’s Return. You know the ARMIN cheat? Here we have one, too
See comments…
…following us on Twitter might provide you with secrets about Giana’s Return you always wanted to know?
We got mail from “anotherguest” who is famous for several ports to the Symbian OS platform. He is very interested in porting our little game, so should we go for it?
The “Bad Monkee” guys behind the iPhone version/port of the OFFICIAL Giana Sisters sequel, announced the release of “Giana Sisters APP” for 9th February 2010.
Here is a review of the Giana iPhone APP in German language: http://apfelbiss.net/exklusiv-review-giana-sisters/
We were quite amused when we have found out, that a webpage holds all level codes of the Giana’s Return Windows release. As you guys might find it sooner or later on your own anyway, here is the link.
PS: Don’t try those on any other release, because each system release is having own passwords
(Nasty, eh?)
PSS: There are also a bunch of other “cheats” not listed on that page linked above
Slaanesh ( http://www.slaanesh.net/ ) has released the initial port of Giana’s Return GP32. It runs pretty well and most of you might be astonished about the result. You can get the download from the dowload section.
Gianas.fxe is for NLU/FLU and BLU GP32’s
Gianas+.fxe is for the BLU+
All the data files must go into /gpmm/gianas on the GP32’s SMC.
Please give us feedback on this release and thanks to Slaanesh for his effort to port this to the GP32, it wasn’t an easy task!
Let’s write about the future of “Giana’s Return”.
The next step will be v0.998 – For now we use different playback methods for different system releases. Goal is to use just one good working (hence the “good working”) engine which plays our .XM files in a proper way. Extended Modules are a lot smaller and allow us to drop the streamed music part. Some releases which are over 20 MB in size, will reduce easily by 50%.
Also in theory streamed music, depending on the quality, takes more CPU power than playing tracked formats. At least this is the result of an interesting experiment, which allowed us to run “Giana’s Return” on a 133 MHZ ARM CPU handheld without any major problems. This means that if the new playback library is integrated, the additional CPU power will be used for the game itself, people who loved to overclock their handheld to get a better result will not need overclocking anymore.
So far there were no major bugs reported for v0.997, so the next release will be probably just having the internal change discribed above.
ZodTT has sent us an interesting video link showing off the OFFICIAL “Giana Sisters iPhone” game application.
Our unofficial “Giana’s Return iPhone” version, ported by ZodTTD, is on ice for now. Maybe a few weeks or months after the official release, there might be something possible from our side.
Christian has made a “Trainer” for Giana’s Return. It’s inofficial and might not work for everyone, still we don’t want to hold this information hidden under a heavy brick. Please check the third post here: http://www.gianas-return.de/?p=716#comments
Attention: This is a third party add-on, we DO NOT and WILL NOT give support for it.
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