giana_06112009_094255 giana_06112009_094452 giana_06112009_100810

Boss 1 – Name suggestion – The collection

Here are the names which were suggested by our visitors so far… 

Zoieka
Harvey
Apollo
Brawnchik
Birdy
Mr. Dirb
Growlpick

Squirll

Cheesy

Rooster
Chicky-Bit

Hulsbeck

Henrique Eaglesias

Early Bird

Kentucky Fritz

Uhm… well… :) There are some interesting word games like “Henrique Eaglesias” but probably not the name we are looking for…

 

Thanks to the suggestions to: magnus, Michael, Tommy Bergström, Insidious, Bluntman and Klaus.

15 comments

 

Lava World Screenshots

Screenshots of World 4 (Lava themed) with pre-final graphics.

One comment

 

Boss 1 – Decide a name!

We are in need of a name for our first boss, which you can see above in the bottom right corner. Any ideas? Let us know!

8 comments

 

Lava World Update

well… we are currenty working heavily on world number 4, which is also know by “lava world” at the moment. there were improvements in the tileset again. we now have a prefinal lava world, with one level converted. if everything goes straight, we have a new video next week.

No comments

 

Stuck with Diamonds

A funny thing happened yesterday… we found one out of 10 bonus holes, which actually did not have an exit defined. If we would imagine the game has gone public with that bug, urghs :) We could have probably renamed the game to “Stuck with Diamonds” then ;)

No comments

 

At work? – Part 1 – The organizer

Did you ever think about what some of our team members do, while working on Giana?

Our organizer is wasting his time either with Winamp or watching Youtube, while editing levels and bugtesting as the following picture will proof:

[pic broken]

For those who wanted to see the leveleditor… here it is :)

[pic broken]

The lava tileset goes pre beta by now…

We might not use all parts of the set. Let’s see when we can pull out the promised Lava-World-Video!

Sayonara!

No comments

 

Warp Zone!

Oh yes! Since today Giana’s Return features WARP ZONES… of course we can’t tell where they are ;) Every WARP ZONE allows to jump over 3 levels, which should be timesaving a lot.

2 comments