giana_06112009_095844 giana_06112009_094500 giana_06112009_095602

Finetuning, the horror of every game developer!

The game is comming along very nice at the moment, but finetuning is a pain in the a** :) We try to re-think some issues, to give everything a proper and better optical touch.

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And the bug killing has started :)

19 issues are known in the bugtracker, our coder has already resolved some of the smaller problems! Great work Mr. Coder! Hipp Hipp Hooray! Also Kudos to our bug-tester Mulle from Germany. You might check out his personal page here.

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Bugtracker up!

The bugtracker has been installed yesterday, one beta-tester is confirmed and hired, the testing fun starts next week. The team hopes everything can be finished within the next x months now ;)

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Beta-Tester Information

We had three offers to help us, thanks for those guys! Two of them look promising, the other one is still pending due to “very less” information. We will keep you updated… everyone of the to-be betatesters should have already recieved an email / icq message.

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Looking for RELIABLE Beta-Testers!

Please apply using this email adress only: kojote1980 AT yahoo.com

We expect you to keep the beta only for yourself! We need to trust you, so show that you are trustable! You will need lots of time to keep on testing things and report them to us! Beta-Testing period will take a few weeks…!

In exchange for your services you will get mentioned with your REAL NAME as official Beta-Tester in one of the most professional and long awaited freeware games ever.  The game is going to be ported on multiple platforms. Additionally you can be proud of yourself, helping us to get the game closer to a release.

The debug version is coded for Win32, this means you will require a Windows system.

Please understand that we wont accept a newbie or no-name person as tester!

Last day of accepting beta-testers is Saturday 16-June-2007 23:59 GMT+1 

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Boss 1 in action!

Boss Level 1

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It’s not winter… but…

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Compiler is going nuts!

Our coder has changed his compiler recently, this results into making the recent Giana-Beta unuseable, it simply won’t start. This is another proof of avoiding unrequired changes during a project ;)

The problem is going to be fixed tonight (we hope).

Update: Well the problem is fixed, probably it was just a wrong SDL call ;)

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Background graphics status

Most of you might be happy to hear, that there is just one big background left to draw. Beside this few smaller screens like Game Over, Level Done and the storyline are left. The team is looking forward to have this part completed in less than 2 months.

Maybe we can make it this year ;)

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Lack of updates, once again!

Oh well… everyone of the team is busy. This blog is mainly updated by one person only, tho the whole team has access. This person has been on vacation recently for one full month. Maybe this explains the lack of updates ;)

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