





Level 3, 4 and 5 of “world 5” (desert) are done. It was a lot of work and only three more to go… if everything goes traight “World 5” can be considered pre-final by end of this week. Screenshots to follow…
Please DO NOT post this news outside of gianas-return.de!
New day, new news, new good news! – Crooaa’s Mountains (previously known as World 1) is ready for semi-public beta testing!
These rules apply:
Volunteers, reply to this blog entry and leave your correct e-mail adress. If you are interesting for us, we will get in touch with you, otherwise please forgive us already now for not answering. We prefer finishing the game :)
PS: Development Version is for Windows 32-bit!
…is a pain. The decision has been made to design newer levels from scratch. This is actually a LOT faster than adjusting old levels. It simply saves time and to be honest, it’s time for a release the next few weeks :)
More stuff:
To help the raising german Dreamcast site http://www.dreamcast-germany.de we decided to give’em a bunch of screenshots from the cave world.
This time you can check them only there :) So head over to:
http://www.dreamcast-germany.de/2008/05/gianas-return-exklusive-bilder/
First results with it should show up end of this week, due to a minor health issue of the organizer, who is also doing the levels.
Old:

New:

The silver pipe has disappeard and everything is a bit more matching now. There is another significant change, the boss has an energy bar now, so you can see how long you need to fight.
Our coder has tweaked the first endboss this night. Overall it’s slightly more difficult than before, but considering there are dozens of chances to gain extra lifes before, it should not hurt too much.
Concerning some critism from Fusion_Power about the “layout” of the boss area, we have adjusted it. A before after check will be posted the next days. It’s really just a MINOR change, but it was probably really required.
* Our coder is ironing out bugs and also codes a bunch of enhancements for the game.
* Our pixel graphician is (still/again) busy with his paid job – he promised to have the tileset for the desert world done by friday.
* Our musician alex is currently finetuning his tracks and composing a few new ones, as the soundtrack is yet not fully complete.
* The organizer is frustrated, due to slow graphic artists ;)
* The beta-tester is bored, as he doesn’t have anything to do…
… to be continued!
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