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Titlescreen

We are currently in progress to finalize the static titlescreen of the game. As soon as it’s completly finalized we are posting a screenshot and you guys can tell us what you think :)

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Energy Bar!

We have implemented an energy bar, this mean Giana will not die on first touch with an enemy. You still immediatly die if you touch fire, fall in a hole or if you go “swimming”. The game is getting much easier this way… don’t worry it will be still difficult enough ;)

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Waiting for the last final boss to be drawn

All the “big bosses” have been drawed, beside the “biggest” one. As soon as we have all levelbosses we can working on implementation. So far we have test routines for the levelbosses of the first 2 worlds.

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Eyecandies!

Currently the team is heavily discussing simple eye candies to spice up the whole game. A few changes have been already made and we must admit everything looks better than before.

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New gfx arrived !

The missing mid-boss arrived earlier this week with 2 new backgrounds (snow and lava worlds). The game became multilingual too (first, english and french).

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Blog News

The coder is back from vacation, while the project organizer is leaving to catch his plane in 3 hours. Tho everyone of the staff has the ability to post here… it’s unknown if someone can motivate him or herself enough to post progress news.

Even if no one is posting news here, things are managed to keep on rolling ;)

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The boss show… ;)

Just for those who are too lazy to browse back…

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Ingame Sound Preview

We hope to make your ears happy :) Feedback is appreciated.

https://www.gianas-return.de/media/op3rator_-_hyperactive.ogg

This track is one of the ingame tunes… more to come, maybe ;)

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Some Screenshots

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Release date is beeing moved and moved again, why?

Recently we had a complaint about someone who is “sick” of waiting for the game. Everyone should understand that most of the team members have a job and/or going to university – many of us have a 40 to 60 hour week – along with that we have kids or family.

Giana’s Return is a project done in our exremly rare sparetime and good things take time. Don’t forget that you are getting this game for free, you have not paid for it and in case you donated for it, you did this because you enjoy v0.90. v0.90 alone has commercial quality and the final version of Giana’s Return hopefuly blows that quality up once more.

There are also major changes – The code is beeing written again from scratch, most of the graphics have been replaced by better looking ones, the soundtrack has been finalized and the biggest difference, backgrounds are beeing 100% hand drawn – each world has an endboss now. Implementing those take time, unless you want to have a buggy release.

Thanks for your understanding!

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